Do not re-roll when starting match

This commit is contained in:
Trevor Slocum 2024-01-11 11:35:02 -08:00
parent cf312f82fe
commit f01ac821f8
3 changed files with 3 additions and 6 deletions

View file

@ -535,9 +535,6 @@ func (c *Client) HandleEvents() {
}
c.rolled = true
log.Printf("%s rolled %s.", ev.Player, diceFormatted)
if Game.Turn == 0 && Game.Roll1 == Game.Roll2 {
c.Out <- []byte("r")
}
case *bgammon.EventFailedRoll:
log.Printf("*** Failed to roll: %s", ev.Reason)
case *bgammon.EventMoved:

2
go.mod
View file

@ -3,7 +3,7 @@ module code.rocket9labs.com/tslocum/bgammon-tabula-bot
go 1.17
require (
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111071346-3eb433e57356
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111193402-262ad93e51c2
code.rocket9labs.com/tslocum/tabula v0.0.0-20240108183445-695ea428ae21
nhooyr.io/websocket v1.8.10
)

4
go.sum
View file

@ -1,7 +1,7 @@
code.rocket9labs.com/tslocum/bei v0.0.0-20240108012722-6db380cc190b h1:Y0a14Kf/hSYepSmp4ZfDeE4CZZGBGBS97CNjCbKJm0c=
code.rocket9labs.com/tslocum/bei v0.0.0-20240108012722-6db380cc190b/go.mod h1:tS60/VNAJphKvDBkSLQhKALa15msIAuWWfEKNc4oFZc=
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111071346-3eb433e57356 h1:7D4HYPNbhugFbnRgACpvbAzzzElY9McrDsGyMnzLz6M=
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111071346-3eb433e57356/go.mod h1:65vhSKgeQb6ccjUm5NJlbBdwuAH3VSFoSApZ/aVG3+4=
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111193402-262ad93e51c2 h1:H51VlgdBfZbqnRCqjgBY5WLSs2FeUVznBGZahrfU90M=
code.rocket9labs.com/tslocum/bgammon v0.0.0-20240111193402-262ad93e51c2/go.mod h1:65vhSKgeQb6ccjUm5NJlbBdwuAH3VSFoSApZ/aVG3+4=
code.rocket9labs.com/tslocum/tabula v0.0.0-20240108183445-695ea428ae21 h1:1VG88tdhCSVv7wGoIKQe8A8KfBXJsdz5pDsyP4ymDwk=
code.rocket9labs.com/tslocum/tabula v0.0.0-20240108183445-695ea428ae21/go.mod h1:WEJXESKXqrMFLAArikQ79lpRibNeeE1C0VruxXYMF5M=
nhooyr.io/websocket v1.8.10 h1:mv4p+MnGrLDcPlBoWsvPP7XCzTYMXP9F9eIGoKbgx7Q=