Send board event before roll event when determining which player goes first

This commit is contained in:
Trevor Slocum 2024-07-18 09:13:02 -07:00
parent d854200256
commit 23ab2deae4

View file

@ -697,6 +697,7 @@ COMMANDS:
ev.Player = string(clientGame.Player2.Name)
}
clientGame.eachClient(func(client *serverClient) {
clientGame.sendBoard(client, false)
client.sendEvent(ev)
})
}