Reduce ping timeout
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07e9c3dc1e
commit
bd2cb2c880
2 changed files with 5 additions and 5 deletions
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@ -86,7 +86,7 @@ formatted responses are more easily parsed by computers.
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- `pong <message>`
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- Sent in response to server `ping` event to prevent the connection from timing out.
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- Whether the client sends a `pong` command, or any other command, clients
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must write some data to the server at least once every ten minutes.
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must write some data to the server at least once every 40 seconds.
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- `disconnect`
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- Disconnect from the server.
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@ -155,4 +155,4 @@ provide clients with the initial match state.
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- `ping <message:text>`
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- Sent to clients to prevent their connection from timing out.
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- Whether the client replies with a `pong` command, or any other command,
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clients must write some data to the server at least once every ten minutes.
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clients must write some data to the server at least once every 40 seconds.
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@ -16,7 +16,7 @@ import (
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"code.rocket9labs.com/tslocum/bgammon"
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)
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const clientTimeout = 10 * time.Minute
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const clientTimeout = 40 * time.Second
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var onlyNumbers = regexp.MustCompile(`^[0-9]+$`)
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@ -200,7 +200,7 @@ func (s *server) handleConnection(conn net.Conn) {
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func (s *server) handlePingClient(c *serverClient) {
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// TODO only ping when there is no recent activity
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t := time.NewTicker(time.Minute * 4)
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t := time.NewTicker(30 * time.Second)
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for {
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<-t.C
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@ -210,7 +210,7 @@ func (s *server) handlePingClient(c *serverClient) {
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}
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if len(c.name) == 0 {
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c.Terminate("User did not send login command within 2 minutes.")
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c.Terminate("User did not send login command within 30 seconds.")
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t.Stop()
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return
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}
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