Do not log pings, pongs or game listings
This commit is contained in:
parent
bb716d69b9
commit
cc53c885e7
3 changed files with 9 additions and 3 deletions
|
@ -172,7 +172,7 @@ func logClientRead(msg []byte) {
|
|||
}
|
||||
}
|
||||
log.Printf("<- %s %s %s", split[0], username, password)
|
||||
} else {
|
||||
} else if !bytes.HasPrefix(msgLower, []byte("list")) && !bytes.HasPrefix(msgLower, []byte("ls")) && !bytes.HasPrefix(msgLower, []byte("pong")) {
|
||||
log.Printf("<- %s", msg)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@ package main
|
|||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
"log"
|
||||
"net"
|
||||
"sync"
|
||||
|
@ -100,7 +101,9 @@ func (c *socketClient) writeEvents() {
|
|||
continue
|
||||
}
|
||||
|
||||
log.Printf("-> %s", event)
|
||||
if !bytes.HasPrefix(event, []byte(`{"Type":"ping"`)) && !bytes.HasPrefix(event, []byte(`{"Type":"list"`)) {
|
||||
log.Printf("-> %s", event)
|
||||
}
|
||||
c.wgEvents.Done()
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"log"
|
||||
"net"
|
||||
"net/http"
|
||||
|
@ -109,7 +110,9 @@ func (c *webSocketClient) writeEvents() {
|
|||
continue
|
||||
}
|
||||
|
||||
log.Printf("-> %s", event)
|
||||
if !bytes.HasPrefix(event, []byte(`{"Type":"ping"`)) && !bytes.HasPrefix(event, []byte(`{"Type":"list"`)) {
|
||||
log.Printf("-> %s", event)
|
||||
}
|
||||
c.wgEvents.Done()
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue