bgammon/command.go

45 lines
1.7 KiB
Go

package bgammon
// commands are always sent TO the server
type Command string
const (
CommandLogin = "login" // Log in with username and password, or as a guest.
CommandLoginJSON = "loginjson" // Log in with username and password, or as a guest, and enable JSON messages.
CommandHelp = "help" // Print help information.
CommandJSON = "json" // Enable or disable JSON formatted messages.
CommandSay = "say" // Send chat message.
CommandList = "list" // List available games.
CommandCreate = "create" // Create game.
CommandJoin = "join" // Join game.
CommandLeave = "leave" // Leave game.
CommandRoll = "roll" // Roll dice.
CommandMove = "move" // Move checkers.
CommandReset = "reset" // Reset checker movement.
CommandOk = "ok" // Confirm checker movement and pass turn to next player.
CommandBoard = "board" // Print current board state in human-readable form.
CommandPong = "pong" // Response to server ping.
CommandDisconnect = "disconnect" // Disconnect from server.
)
type EventType string
const (
EventTypeWelcome = "welcome"
EventTypeHelp = "help"
EventTypePing = "ping"
EventTypeNotice = "notice"
EventTypeSay = "say"
EventTypeList = "list"
EventTypeJoined = "joined"
EventTypeFailedJoin = "failedjoin"
EventTypeLeft = "left"
EventTypeBoard = "board"
EventTypeRolled = "rolled"
EventTypeFailedRoll = "failedroll"
EventTypeMoved = "moved"
EventTypeFailedMove = "failedmove"
EventTypeFailedOk = "failedok"
EventTypeWin = "win"
)