Update networking

wip
Trevor Slocum 2023-01-27 22:12:29 -08:00
parent aba1cb30f5
commit e2d71b80f1
4 changed files with 40 additions and 17 deletions

1
.gitignore vendored Normal file
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@ -0,0 +1 @@
dist

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@ -115,37 +115,30 @@ func (g *Game) startNetworkGame() {
log.Fatalf("failed to read port: %s", err)
}
localPort := world.LocalPort
if localPort == 0 {
localPort = p + 1
}
localPort := p
if world.LocalPort != 0 {
log.Printf("Client port for connection: %d", world.LocalPort)
localPort = world.LocalPort
}
log.Printf("Client port for connection: %d", localPort)
numPlayers := 2
playerSize := 20
players := make([]ggpo.Player, numPlayers)
if world.ConnectPromptHost {
log.Printf("Hosting at " + address + ":" + port + "...")
log.Printf("Connecting to " + address + ":" + port + " as host...")
players[0] = ggpo.NewLocalPlayer(playerSize, 1)
players[1] = ggpo.NewRemotePlayer(playerSize, 2, "127.0.0.1", localPort)
players[1] = ggpo.NewRemotePlayer(playerSize, 2, address, p)
} else {
log.Printf("Connecting to " + address + ":" + port + "...")
log.Printf("Connecting to " + address + ":" + port + " as guest...")
world.CurrentPlayer = 2
players[0] = ggpo.NewRemotePlayer(playerSize, 1, address, p)
players[1] = ggpo.NewLocalPlayer(playerSize, 2)
}
l := p
if !world.ConnectPromptHost {
l = localPort
}
g.InitNetworking(l, numPlayers, players, 0)
g.InitNetworking(localPort, numPlayers, players, 0)
world.ConnectionActive = true
}

29
goreleaser.yml Normal file
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@ -0,0 +1,29 @@
project_name: boxbrawl
builds:
-
id: boxbrawl
goos:
- js
- linux
- windows
goarch:
- amd64
- wasm
archives:
-
id: boxbrawl
builds:
- boxbrawl
replacements:
386: i386
format_overrides:
- goos: js
format: zip
- goos: windows
format: zip
files:
- ./*.md
- LICENSE
checksum:
name_template: 'checksums.txt'

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@ -21,14 +21,14 @@ const uiStartPrompt = `Box Brawl
`
const uiComputerPrompt = `Press <Enter> to play against the computer.`
const uiHostPrompt = `Press <H> to host a match against a remote player.`
const uiHostInfoPrompt = `Type a port to host a match against a remote player.`
const uiHostInfoPrompt = `Type your opponent's IP address and port (address:port) to host a match.`
const uiHostStartPrompt = `Press <Enter> to start hosting.`
const uiRemotePrompt = `Type an IP address and port (address:port) to play against a remote player.`
const uiRemotePrompt = `Type your opponent's IP address and port (address:port) to join a match.`
const uiConnectPrompt = `Press <Enter> to connect.`
const uiBrowserPrompt = `Playing against remote players is unavailable in the browser version.
Download Box Brawl for Windows or Linux to play against remote players.`
const uiHostListeningPrompt = `Waiting for a connection on %s...`
const uiHostListeningPrompt = `Waiting for opponent to connect from %s...`
const uiClientConnectingPrompt = `Connecting to %s...`
type UISystem struct {