Rewrite as client for bgammon.org

This commit is contained in:
Trevor Slocum 2023-09-13 22:56:04 -07:00
parent 67cb241e1e
commit fe9268f21e
16 changed files with 417 additions and 766 deletions

141
LICENSE
View file

@ -1,5 +1,5 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
@ -7,17 +7,15 @@
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The GNU Affero General Public License is a free, copyleft license for
software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
our General Public Licenses are intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
software for all its users.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
@ -26,44 +24,34 @@ them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
Developers that use our General Public Licenses protect your rights
with two steps: (1) assert copyright on the software, and (2) offer
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For example, if you distribute copies of such a program, whether
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A secondary benefit of defending all users' freedom is that
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receive widespread use, become available for other developers to
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The GNU General Public License permits making a modified version and
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Developers that use the GNU GPL protect your rights with two steps:
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An older license, called the Affero General Public License and
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a different license, not a version of the Affero GPL, but Affero has
released a new version of the Affero GPL which permits relicensing under
this license.
The precise terms and conditions for copying, distribution and
modification follow.
@ -72,7 +60,7 @@ modification follow.
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
@ -549,35 +537,45 @@ to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
13. Remote Network Interaction; Use with the GNU General Public License.
Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software. This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
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@ -635,40 +633,29 @@ the "copyright" line and a pointer to where the full notice is found.
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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Also add information on how to contact you by electronic and paper mail.
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
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For more information on this, and how to apply and follow the GNU GPL, see
For more information on this, and how to apply and follow the GNU AGPL, see
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The GNU General Public License does not permit incorporating your program
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may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View file

@ -1,43 +1,16 @@
# boxcars
[![Donate](https://img.shields.io/liberapay/receives/rocketnine.space.svg?logo=liberapay)](https://liberapay.com/rocketnine.space)
Online backgammon client ([FIBS](http://fibs.com))
# boxcars - Graphical backgammon client for bgammon.org
[![Donate](https://img.shields.io/liberapay/receives/rocket9labs.com.svg?logo=liberapay)](https://liberapay.com/rocket9labs.com)
**Note:** This application is in pre-alpha state. Here be dragons.
## Play
There are several ways to play Boxcars.
### Browser (recommended)
Visit https://boxcars.rocketnine.space
### Desktop
**Note:** You will need to install the dependencies listed for [your platform](https://github.com/hajimehoshi/ebiten/blob/main/README.md#platforms).
Run the following command to build a `boxcars` executable:
`go install code.rocketnine.space/tslocum/boxcars@latest`
Run `~/go/bin/boxcars` to play.
### Android
*Coming soon*
## Gameplay notes
- To bear off a piece, drag it from your home on to the bar.
## Support
Please share issues and suggestions [here](https://code.rocketnine.space/tslocum/boxcars/issues).
Please share issues and suggestions [here](https://code.rocket9labs.com/tslocum/boxcars/issues).
## Dependencies
- [ebiten](https://github.com/hajimehoshi/ebiten) - 2D game engine
- [draw2d](https://github.com/llgcode/draw2d) - 2D shape drawing
- [kibodo](https://code.rocketnine.space/tslocum/kibodo) - On-screen keyboard
- [ebitengine](https://github.com/hajimehoshi/ebiten) - Game engine
- [draw2d](https://github.com/llgcode/draw2d) - Shape drawing
- [messeji](https://code.rocket9labs.com/tslocum/messeji) - Text display and input widgets
- [kibodo](https://code.rocket9labs.com/tslocum/kibodo) - On-screen keyboard
- [resize](https://github.com/nfnt/resize) - Image resizing

View file

@ -3,12 +3,6 @@
package main
import (
"code.rocketnine.space/tslocum/fibs"
)
func init() {
fibs.DefaultProxyAddress = "wss://fibsproxy.rocketnine.space"
AutoWatch = true
}

View file

@ -6,13 +6,13 @@ package main
import (
"flag"
"code.rocketnine.space/tslocum/boxcars/game"
"code.rocket9labs.com/tslocum/boxcars/game"
)
func parseFlags(g *game.Game) {
flag.StringVar(&g.Username, "username", "", "Username")
flag.StringVar(&g.Password, "password", "", "Password")
flag.StringVar(&g.ServerAddress, "address", "fibs.com:4321", "Server address")
flag.StringVar(&g.ServerAddress, "address", game.DefaultServerAddress, "Server address")
flag.BoolVar(&g.Watch, "watch", false, "Watch random game")
flag.BoolVar(&g.TV, "tv", false, "Watch random games continuously")
flag.IntVar(&g.Debug, "debug", 0, "Print debug information")

View file

@ -7,7 +7,7 @@ import (
"net/http"
"syscall/js"
"code.rocketnine.space/tslocum/boxcars/game"
"code.rocket9labs.com/tslocum/boxcars/game"
)
func parseFlags(g *game.Game) {

View file

@ -8,8 +8,9 @@ import (
"os"
"time"
"code.rocketnine.space/tslocum/fibs"
"github.com/hajimehoshi/ebiten/v2"
"code.rocket9labs.com/tslocum/bgammon"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text"
@ -30,8 +31,8 @@ type board struct {
Sprites *Sprites
spaces [][]*Sprite // Space contents
spaceRects [][4]int
spaceSprites [][]*Sprite // Space contents
spaceSpriteRects [][4]int
dragging *Sprite
moving *Sprite // Moving automatically
@ -46,16 +47,15 @@ type board struct {
verticalBorderSize float64
overlapSize float64
lastDirection int
lastPlayerNumber int
s []string
v []int
gameState *bgammon.GameState
drawFrame chan bool
debug int // Print and draw debug information
Client *fibs.Client
Client *Client
dragX, dragY int
}
@ -71,11 +71,12 @@ func NewBoard() *board {
sprites: make([]*Sprite, 30),
num: 30,
},
spaces: make([][]*Sprite, 26),
spaceRects: make([][4]int, 26),
s: make([]string, 2),
v: make([]int, 42),
drawFrame: make(chan bool, 10),
spaceSprites: make([][]*Sprite, 26),
spaceSpriteRects: make([][4]int, 26),
drawFrame: make(chan bool, 10),
gameState: &bgammon.GameState{
Game: bgammon.NewGame(),
},
}
for i := range b.Sprites.sprites {
@ -92,7 +93,7 @@ func NewBoard() *board {
}
}
b.spaces[space] = append(b.spaces[space], s)
b.spaceSprites[space] = append(b.spaceSprites[space], s)
}
go b.handleDraw()
@ -373,7 +374,7 @@ func (b *board) draw(screen *ebiten.Image) {
b.iterateSpaces(func(space int) {
var numPieces int
for i, sprite := range b.spaces[space] {
for i, sprite := range b.spaceSprites[space] {
if sprite == b.dragging || sprite == b.moving {
continue
}
@ -448,7 +449,7 @@ func (b *board) draw(screen *ebiten.Image) {
opponentColor := color.Black
playerBorderColor := lightCheckerColor
opponentBorderColor := darkCheckerColor
if b.v[fibs.StatePlayerColor] == -1 {
if b.gameState.PlayerNumber == 1 {
playerColor = color.Black
opponentColor = color.White
playerBorderColor = darkCheckerColor
@ -481,10 +482,11 @@ func (b *board) draw(screen *ebiten.Image) {
return img
}
if b.s[fibs.StateOpponentName] != "" {
label := fmt.Sprintf("%s %d %d", b.s[fibs.StateOpponentName], b.v[fibs.StateOpponentDice1], b.v[fibs.StateOpponentDice2])
opponent := b.gameState.OpponentPlayer()
if opponent.Name != "" {
label := fmt.Sprintf("%s %d %d", opponent.Name, b.gameState.Roll1, b.gameState.Roll2)
img := drawLabel(label, opponentColor, b.v[fibs.StateTurn] != b.v[fibs.StatePlayerColor], opponentBorderColor)
img := drawLabel(label, opponentColor, b.gameState.Turn != b.gameState.PlayerNumber, opponentBorderColor)
bounds := img.Bounds()
x := int(((float64(b.innerW) - borderSize) / 4) - (float64(bounds.Dx()) / 2))
@ -497,10 +499,11 @@ func (b *board) draw(screen *ebiten.Image) {
// Draw player name and dice
if b.s[fibs.StatePlayerName] != "" {
label := fmt.Sprintf("%s %d %d", b.s[fibs.StatePlayerName], b.v[fibs.StatePlayerDice1], b.v[fibs.StatePlayerDice2])
player := b.gameState.LocalPlayer()
if player.Name != "" {
label := fmt.Sprintf("%s %d %d", player.Name, b.gameState.Roll1, b.gameState.Roll2)
img := drawLabel(label, playerColor, b.v[fibs.StateTurn] == b.v[fibs.StatePlayerColor], playerBorderColor)
img := drawLabel(label, playerColor, b.gameState.Turn == b.gameState.PlayerNumber, playerBorderColor)
bounds := img.Bounds()
x := ((b.innerW / 4) * 3) - (bounds.Dx() / 2)
@ -512,7 +515,7 @@ func (b *board) draw(screen *ebiten.Image) {
}
if len(b.Client.Board.GetPreMoves()) > 0 {
if len(b.gameState.Moves) > 0 {
x, y, w, h := b.resetButtonRect()
baseImg := image.NewRGBA(image.Rect(0, 0, w, h))
@ -549,7 +552,7 @@ func (b *board) draw(screen *ebiten.Image) {
}
if b.debug == 2 {
homeStart, homeEnd := b.Client.Board.PlayerHomeSpaces()
homeStart, homeEnd := bgammon.HomeRange(b.gameState.PlayerNumber)
b.iterateSpaces(func(space int) {
x, y, w, h := b.spaceRect(space)
spaceImage := ebiten.NewImage(w, h)
@ -557,9 +560,9 @@ func (b *board) draw(screen *ebiten.Image) {
if space >= homeStart && space <= homeEnd {
br += "H"
}
if space == b.Client.Board.PlayerBarSpace() {
if space == bgammon.SpaceBarPlayer {
br += "(PB)"
} else if space == 25-b.Client.Board.PlayerBarSpace() {
} else if space == bgammon.SpaceBarOpponent {
br += "(OB)"
}
ebitenutil.DebugPrint(spaceImage, fmt.Sprintf(" %d %s", space, br))
@ -629,7 +632,7 @@ func (b *board) offsetPosition(x, y int) (int, int) {
// Do not call _positionCheckers directly. Call ProcessState instead.
func (b *board) _positionCheckers() {
for space := 0; space < 26; space++ {
sprites := b.spaces[space]
sprites := b.spaceSprites[space]
for i := range sprites {
s := sprites[i]
@ -652,7 +655,7 @@ func (b *board) spriteAt(x, y int) *Sprite {
if space == -1 {
return nil
}
pieces := b.spaces[space]
pieces := b.spaceSprites[space]
if len(pieces) == 0 {
return nil
}
@ -677,7 +680,7 @@ func (b *board) iterateSpaces(f func(space int)) {
}
func (b *board) translateSpace(space int) int {
if b.v[fibs.StateDirection] == -1 {
/*if b.gameState.PlayerNumber == 2 {
// Spaces range from 24 - 1.
if space == 0 || space == 25 {
space = 25 - space
@ -686,7 +689,8 @@ func (b *board) translateSpace(space int) int {
} else {
space = space - 12
}
}
}*/
// TODO
return space
}
@ -728,13 +732,13 @@ func (b *board) setSpaceRects() {
h = int((float64(b.h) - (b.verticalBorderSize * 2)) / 2)
b.spaceRects[trueSpace] = [4]int{x, y, w, h}
b.spaceSpriteRects[trueSpace] = [4]int{x, y, w, h}
}
}
// relX, relY
func (b *board) spaceRect(space int) (x, y, w, h int) {
rect := b.spaceRects[space]
rect := b.spaceSpriteRects[space]
return rect[0], rect[1], rect[2], rect[3]
}
@ -742,7 +746,7 @@ func (b *board) bottomRow(space int) bool {
bottomStart := 1
bottomEnd := 12
bottomBar := 25
if b.v[fibs.StateDirection] == 1 {
if b.gameState.PlayerNumber == 2 {
bottomStart = 13
bottomEnd = 24
bottomBar = 0
@ -784,38 +788,20 @@ func (b *board) stackSpaceRect(space int, stack int) (x, y, w, h int) {
return x, y, w, h
}
func (b *board) SetState(s []string, v []int) {
log.Printf("OLD %+v", b.v)
log.Printf("NEW %+v", v)
for i := 0; i < 26; i++ {
var str string
if b.v[fibs.StateBoardSpace0+i] != v[fibs.StateBoardSpace0+i] {
str = "^^^"
}
log.Printf("SPACE %d WAS %d, NOW %d %s", i, b.v[fibs.StateBoardSpace0+i], v[fibs.StateBoardSpace0+i], str)
}
copy(b.s, s)
copy(b.v, v)
b.ProcessState()
}
func (b *board) ProcessState() {
v := b.v
if b.lastDirection != v[fibs.StateDirection] {
if b.lastPlayerNumber != b.gameState.PlayerNumber {
b.setSpaceRects()
}
b.lastDirection = v[fibs.StateDirection]
b.lastPlayerNumber = b.gameState.PlayerNumber
b.Sprites = &Sprites{}
b.spaces = make([][]*Sprite, 26)
for space := 0; space < 26; space++ {
spaceValue := v[fibs.StateBoardSpace0+space]
b.spaceSprites = make([][]*Sprite, 26)
for space := 0; space < bgammon.BoardSpaces; space++ {
spaceValue := b.gameState.Board[space]
white := spaceValue > 0
if spaceValue == 0 {
white = v[fibs.StatePlayerColor] == 1
white = b.gameState.PlayerNumber == 2
}
abs := spaceValue
@ -825,18 +811,19 @@ func (b *board) ProcessState() {
var preMovesTo int
var preMovesFrom int
if b.Client != nil {
/*if b.Client != nil {
preMovesTo = b.Client.Board.Premoveto[space]
preMovesFrom = b.Client.Board.Premovefrom[space]
}
}*/
// TODO
for i := 0; i < abs+(preMovesTo-preMovesFrom); i++ {
s := b.newSprite(white)
if i >= abs {
s.colorWhite = v[fibs.StatePlayerColor] == 1
s.colorWhite = b.gameState.PlayerNumber == 2
s.premove = true
}
b.spaces[space] = append(b.spaces[space], s)
b.spaceSprites[space] = append(b.spaceSprites[space], s)
b.Sprites.sprites = append(b.Sprites.sprites, s)
}
}
@ -847,15 +834,15 @@ func (b *board) ProcessState() {
// _movePiece returns after moving the piece.
func (b *board) _movePiece(sprite *Sprite, from int, to int, speed int, pause bool) {
moveTime := (750 * time.Millisecond) / time.Duration(speed)
pauseTime := 500 * time.Millisecond
moveTime := (650 * time.Millisecond) / time.Duration(speed)
pauseTime := 250 * time.Millisecond
b.moving = sprite
space := to // Immediately go to target space
stack := len(b.spaces[space])
if stack == 1 && sprite.colorWhite != b.spaces[space][0].colorWhite {
stack := len(b.spaceSprites[space])
if stack == 1 && sprite.colorWhite != b.spaceSprites[space][0].colorWhite {
stack = 0 // Hit
} else if space != to {
stack++
@ -879,16 +866,16 @@ func (b *board) _movePiece(sprite *Sprite, from int, to int, speed int, pause bo
ebiten.ScheduleFrame()
/*homeSpace := b.Client.Board.PlayerHomeSpace()
if b.v[fibs.StateTurn] != b.v[fibs.StatePlayerColor] {
if b.gameState.Turn != b.gameState.Player {
homeSpace = 25 - homeSpace
}
if to != homeSpace {*/
b.spaces[to] = append(b.spaces[to], sprite)
b.spaceSprites[to] = append(b.spaceSprites[to], sprite)
/*}*/
for i, s := range b.spaces[from] {
for i, s := range b.spaceSprites[from] {
if s == sprite {
b.spaces[from] = append(b.spaces[from][:i], b.spaces[from][i+1:]...)
b.spaceSprites[from] = append(b.spaceSprites[from][:i], b.spaceSprites[from][i+1:]...)
break
}
}
@ -903,7 +890,7 @@ func (b *board) _movePiece(sprite *Sprite, from int, to int, speed int, pause bo
// movePiece returns when finished moving the piece.
func (b *board) movePiece(from int, to int) {
pieces := b.spaces[from]
pieces := b.spaceSprites[from]
if len(pieces) == 0 {
log.Printf("%d-%d: NO PIECES AT SPACE %d", from, to, from)
os.Exit(1)
@ -913,17 +900,17 @@ func (b *board) movePiece(from int, to int) {
sprite := pieces[len(pieces)-1]
var moveAfter *Sprite
if len(b.spaces[to]) == 1 {
if sprite.colorWhite != b.spaces[to][0].colorWhite {
moveAfter = b.spaces[to][0]
if len(b.spaceSprites[to]) == 1 {
if sprite.colorWhite != b.spaceSprites[to][0].colorWhite {
moveAfter = b.spaceSprites[to][0]
}
}
b._movePiece(sprite, from, to, 1, moveAfter == nil)
if moveAfter != nil {
bar := b.Client.Board.PlayerBarSpace()
if b.v[fibs.StateTurn] == b.v[fibs.StatePlayerColor] {
bar = 25 - bar
bar := bgammon.SpaceBarOpponent
if b.gameState.Turn == b.gameState.PlayerNumber {
bar = bgammon.SpaceBarPlayer
}
b._movePiece(moveAfter, to, bar, 1, true)
}
@ -931,16 +918,16 @@ func (b *board) movePiece(from int, to int) {
// WatchingGame returns whether the active game is being watched.
func (b *board) watchingGame() bool {
return !b.playingGame() && b.s[fibs.StatePlayerName] != "" && b.s[fibs.StateOpponentName] != ""
return !b.playingGame() && false // TODO
}
// PlayingGame returns whether the active game is being played.
func (b *board) playingGame() bool {
return b.s[fibs.StatePlayerName] == "You" || b.s[fibs.StateOpponentName] == "You"
return b.gameState.Player1.Name != "" || b.gameState.Player2.Name != ""
}
func (b *board) playerTurn() bool {
return b.playingGame() && b.v[fibs.StateTurn] == b.v[fibs.StatePlayerColor]
return b.playingGame() && b.gameState.Turn == b.gameState.PlayerNumber
}
func (b *board) update() {
@ -952,14 +939,15 @@ func (b *board) update() {
// TODO allow grabbing multiple pieces by grabbing further down the stack
handleReset := func(x, y int) bool {
if len(b.Client.Board.GetPreMoves()) > 0 {
/*if len(b.gameState.Moves) > 0 {
rx, ry, rw, rh := b.resetButtonRect()
if x >= rx && x <= rx+rw && y >= ry && y <= ry+rh {
b.Client.Board.ResetPreMoves()
b.ProcessState()
return true
}
}
}*/
panic("RESET") // TODO
return false
}
@ -1017,17 +1005,18 @@ func (b *board) update() {
if dropped != nil {
index := b.spaceAt(x, y)
// Bear off by dragging outside the board.
if index == fibs.SpaceUnknown && b.Client.Board.PlayerPieceAreHome() {
index = b.Client.Board.PlayerBearOffSpace()
if index == -1 {
// TODO check if all pieces are home
index = bgammon.SpaceHomePlayer
}
if index >= 0 && b.Client != nil {
ADDPREMOVE:
for space, pieces := range b.spaces {
for space, pieces := range b.spaceSprites {
for _, piece := range pieces {
if piece == dropped {
if space != index {
b.Client.Board.SetSelection(1, space)
b.Client.Board.AddPreMove(space, index)
//b.Client.Board.SetSelection(1, space)
b.Client.Out <- []byte(fmt.Sprintf("move %d/%d", space, index))
}
break ADDPREMOVE
}

1
game/buffer.go Normal file
View file

@ -0,0 +1 @@
package game

117
game/client.go Normal file
View file

@ -0,0 +1,117 @@
package game
import (
"bytes"
"context"
"fmt"
"log"
"net"
"github.com/gobwas/ws/wsutil"
"code.rocket9labs.com/tslocum/bgammon"
"github.com/gobwas/ws"
)
type Client struct {
Address string
Username string
Password string
Events chan interface{}
Out chan []byte
conn *net.TCPConn
}
func newClient(address string, username string, password string) *Client {
const bufferSize = 10
return &Client{
Address: address,
Username: username,
Password: password,
Events: make(chan interface{}, bufferSize),
Out: make(chan []byte, bufferSize),
}
}
func (c *Client) Connect() {
if c.conn != nil {
return // TODO reconnect
}
conn, br, _, err := ws.Dial(context.Background(), c.Address)
if err != nil {
panic(err)
}
c.conn = conn.(*net.TCPConn)
if br != nil {
ws.PutReader(br)
}
// Log in.
loginInfo := c.Username
if c.Username != "" && c.Password != "" {
loginInfo = fmt.Sprintf("%s %s", c.Username, c.Password)
}
c.Out <- []byte(fmt.Sprintf("lj %s\nlist\n", loginInfo))
go c.handleWrite()
c.handleRead()
}
func (c *Client) handleWrite() {
for buf := range c.Out {
split := bytes.Split(buf, []byte("\n"))
for i := range split {
if len(split[i]) == 0 {
continue
}
err := wsutil.WriteClientMessage(c.conn, ws.OpText, split[i])
if err != nil {
panic(err)
}
//if debug > 0 {
log.Println(fmt.Sprintf("-> %s", split[i]))
//}
}
}
}
func (c *Client) handleRead() {
if c.conn == nil {
panic("nil con")
}
var messages []wsutil.Message
var err error
var i int
for {
log.Printf("READ FRAME %d", i)
i++
messages, err = wsutil.ReadServerMessage(c.conn, messages[:0])
if err != nil {
panic(err)
}
for _, msg := range messages {
ev, err := bgammon.DecodeEvent(msg.Payload)
if err != nil {
log.Printf("message: %s", msg.Payload)
panic(err)
}
c.Events <- ev
//if debug > 0 {
log.Println(fmt.Sprintf("<- %s", msg.Payload))
//}
}
}
}
func (c *Client) LoggedIn() bool {
return c.conn != nil
}

View file

@ -14,7 +14,8 @@ import (
"strings"
"time"
"code.rocketnine.space/tslocum/fibs"
"code.rocketnine.space/tslocum/messeji"
"code.rocketnine.space/tslocum/kibodo"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
@ -33,6 +34,28 @@ var debugExtra []byte
var debugGame *Game
var mplusNormalFont font.Face
func init() {
tt, err := opentype.Parse(fonts.MPlus1pRegular_ttf)
if err != nil {
log.Fatal(err)
}
const dpi = 72
mplusNormalFont, err = opentype.NewFace(tt, &opentype.FaceOptions{
Size: 28,
DPI: dpi,
Hinting: font.HintingFull,
})
if err != nil {
log.Fatal(err)
}
StatusWriter = messeji.NewTextField(mplusNormalFont)
GameWriter = messeji.NewTextField(mplusNormalFont)
}
var (
imgCheckerLight *ebiten.Image
imgCheckerDark *ebiten.Image
@ -41,6 +64,9 @@ var (
mediumFont font.Face
monoFont font.Face
largeFont font.Face
StatusWriter *messeji.TextField
GameWriter *messeji.TextField
)
var (
@ -48,7 +74,7 @@ var (
darkCheckerColor = color.RGBA{0, 0, 0, 255}
)
const defaultServerAddress = "fibs.com:4321"
const DefaultServerAddress = "ws://localhost:1338" // TODO
const maxStatusWidthRatio = 0.5
@ -179,12 +205,12 @@ type Game struct {
Watch bool
TV bool
Client *fibs.Client
Client *Client
Board *board
lobby *lobby
pendingWho []*fibs.WhoInfo
pendingWho []*WhoInfo
runeBuffer []rune
inputBuffer string
@ -227,9 +253,6 @@ func NewGame() *Game {
g.statusBuffer.acceptInput = true
fibs.StatusWriter = NewMessageHandler(g.statusBuffer.buffers[0])
fibs.GameWriter = NewMessageHandler(g.gameBuffer.buffers[0])
// TODO
go func() {
/*
@ -253,9 +276,9 @@ func NewGame() *Game {
}
func (g *Game) handleEvents() {
for e := range g.Client.Event {
switch event := e.(type) {
case *fibs.EventWho:
for ev := range g.Client.Events {
/*switch event := e.(type) {
case *EventWho:
if viewBoard || g.lobby.refresh {
g.lobby.setWhoInfo(event.Who)
@ -266,19 +289,22 @@ func (g *Game) handleEvents() {
} else {
g.pendingWho = event.Who
}
case *fibs.EventBoardState:
case *EventBoardState:
log.Println("EVENTBOARDSTATE START")
g.Board.SetState(event.S, event.V)
// set gamestate var
// TODO
b.ProcessState()
log.Println("EVENTBOARDSTATE FINISH")
case *fibs.EventMove:
case *EventMove:
log.Printf("EVENTMOVE START %d %d", event.From, event.To)
g.Board.movePiece(event.From, event.To)
log.Println("EVENTMOVE FINISH")
case *fibs.EventDraw:
case *EventDraw:
log.Println("EVENTDRAW START")
g.Board.ProcessState()
log.Println("EVENTDRAW FINISH")
}
}*/
log.Printf("EVENT %+v", ev)
}
}
@ -287,9 +313,9 @@ func (g *Game) Connect() {
address := g.ServerAddress
if address == "" {
address = defaultServerAddress
address = DefaultServerAddress
}
g.Client = fibs.NewClient(address, g.Username, g.Password)
g.Client = newClient(address, g.Username, g.Password)
g.lobby.c = g.Client
g.Board.Client = g.Client
g.statusBuffer.client = g.Client
@ -310,12 +336,7 @@ func (g *Game) Connect() {
}()
}
go func() {
err := c.Connect()
if err != nil {
fibs.StatusWriter.Write([]byte(err.Error()))
}
}()
go c.Connect()
}
// Separate update function for all normal update logic, as Update may only be
@ -454,7 +475,7 @@ func (g *Game) Draw(screen *ebiten.Image) {
const welcomeText = `Please enter your FIBS username and password.
If you do not have a FIBS account yet, visit
http://www.fibs.com/help.html#register`
http://www.com/help.html#register`
debugBox := image.NewRGBA(image.Rect(0, 0, g.screenW, g.screenH))
debugImg := ebiten.NewImageFromImage(debugBox)
@ -671,3 +692,30 @@ func (m *messageHandler) Write(p []byte) (n int, err error) {
m.t.Write(p)
return len(p), nil
}
// TODO
type WhoInfo struct {
Username string
Opponent string
Watching string
Ready bool
Away bool
Rating int
Experience int
Idle int
LoginTime int
ClientName string
}
func (w *WhoInfo) String() string {
opponent := "In the lobby"
if w.Opponent != "" && w.Opponent != "-" {
opponent = "playing against " + w.Opponent
}
clientName := ""
if w.ClientName != "" && w.ClientName != "-" {
clientName = " using " + w.ClientName
}
return fmt.Sprintf("%s (rated %d with %d exp) is %s%s", w.Username, w.Rating, w.Experience, opponent, clientName)
}

View file

@ -8,7 +8,6 @@ import (
"sort"
"strings"
"code.rocketnine.space/tslocum/fibs"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text"
@ -43,7 +42,7 @@ type lobby struct {
entryH float64
buttonBarHeight int
who []*fibs.WhoInfo
who []*WhoInfo
touchIDs []ebiten.TouchID
@ -59,9 +58,9 @@ type lobby struct {
op *ebiten.DrawImageOptions
c *fibs.Client
c *Client
inviteUser *fibs.WhoInfo
inviteUser *WhoInfo
invitePoints int
refresh bool
@ -75,7 +74,7 @@ func NewLobby() *lobby {
return l
}
func (l *lobby) setWhoInfo(who []*fibs.WhoInfo) {
func (l *lobby) setWhoInfo(who []*WhoInfo) {
l.who = who
sort.Slice(l.who, func(i, j int) bool {

View file

@ -1,7 +1,7 @@
package mobile
import (
"code.rocketnine.space/tslocum/boxcars/game"
"code.rocket9labs.com/tslocum/boxcars/game"
"github.com/hajimehoshi/ebiten/v2/mobile"
)

View file

@ -4,7 +4,6 @@ import (
"fmt"
"image/color"
"code.rocketnine.space/tslocum/fibs"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/inpututil"
"github.com/hajimehoshi/ebiten/v2/text"
@ -61,7 +60,7 @@ type tabbedBuffers struct {
inputBuffer []byte
client *fibs.Client
client *Client
chatFont font.Face
chatFontSize int
@ -247,7 +246,7 @@ func (t *tabbedBuffers) update() {
}
}
} else {
fibs.StatusWriter.Write([]byte("* You have not connected to a server yet"))
StatusWriter.Write([]byte("* You have not connected to a server yet"))
}
t.inputBuffer = nil

37
go.mod
View file

@ -1,29 +1,28 @@
module code.rocketnine.space/tslocum/boxcars
module code.rocket9labs.com/tslocum/boxcars
go 1.17
require (
code.rocketnine.space/tslocum/fibs v0.0.0-20211112042838-16c24d47934a
code.rocketnine.space/tslocum/kibodo v0.0.0-20211027223129-7b870790d865
github.com/hajimehoshi/ebiten/v2 v2.2.2
github.com/llgcode/draw2d v0.0.0-20210904075650-80aa0a2a901d
code.rocket9labs.com/tslocum/bgammon v0.0.0-20230913074653-cf99329267a8
code.rocketnine.space/tslocum/kibodo v1.0.0
code.rocketnine.space/tslocum/messeji v1.0.3
github.com/gobwas/ws v1.3.0
github.com/hajimehoshi/ebiten/v2 v2.5.9
github.com/llgcode/draw2d v0.0.0-20230723155556-e595d7c7e75e
github.com/nfnt/resize v0.0.0-20180221191011-83c6a9932646
golang.org/x/image v0.0.0-20211028202545-6944b10bf410
golang.org/x/image v0.12.0
)
require (
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20211024062804-40e447a793be // indirect
github.com/ebitengine/purego v0.4.0 // indirect
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20221017161538-93cebf72946b // indirect
github.com/gobwas/httphead v0.1.0 // indirect
github.com/gobwas/pool v0.2.1 // indirect
github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0 // indirect
github.com/jezek/xgb v0.0.0-20210312150743-0e0f116e1240 // indirect
github.com/klauspost/compress v1.13.6 // indirect
github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd // indirect
github.com/modern-go/reflect2 v1.0.1 // indirect
github.com/reiver/go-oi v1.0.0 // indirect
github.com/reiver/go-telnet v0.0.0-20180421082511-9ff0b2ab096e // indirect
golang.org/x/exp v0.0.0-20211111183329-cb5df436b1a8 // indirect
golang.org/x/mobile v0.0.0-20211109191125-d61a72f26a1a // indirect
golang.org/x/sync v0.0.0-20210220032951-036812b2e83c // indirect
golang.org/x/sys v0.0.0-20211112193437-faf0a1b62c6b // indirect
golang.org/x/text v0.3.7 // indirect
nhooyr.io/websocket v1.8.7 // indirect
github.com/jezek/xgb v1.1.0 // indirect
golang.org/x/exp/shiny v0.0.0-20230905200255-921286631fa9 // indirect
golang.org/x/mobile v0.0.0-20230906132913-2077a3224571 // indirect
golang.org/x/sync v0.3.0 // indirect
golang.org/x/sys v0.12.0 // indirect
golang.org/x/text v0.13.0 // indirect
)

554
go.sum
View file

@ -1,523 +1,71 @@
cloud.google.com/go v0.26.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw=
cloud.google.com/go v0.34.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMTw=
code.rocketnine.space/tslocum/fibs v0.0.0-20211112042838-16c24d47934a h1:iKYMwcn8EPPHRr0GyuCdTSpte0eeZSUPU+MC+fy09hg=
code.rocketnine.space/tslocum/fibs v0.0.0-20211112042838-16c24d47934a/go.mod h1:zxixHM4hy1D4t6peJ79AcYa0lCl5+PaeAybgaRD2qp0=
code.rocketnine.space/tslocum/kibodo v0.0.0-20211027223129-7b870790d865 h1:Sm6hHfKceNAPvGw+zOmQm5u+TePLJgZzz8zyk2Q/HC0=
code.rocketnine.space/tslocum/kibodo v0.0.0-20211027223129-7b870790d865/go.mod h1:pQfyfr10kXO/Cqw/T+bTDEg3Xbhjxb4vn/vaPzPW/Vk=
dmitri.shuralyov.com/gpu/mtl v0.0.0-20201218220906-28db891af037/go.mod h1:H6x//7gZCb22OMCxBHrMx7a5I7Hp++hsVxbQ4BYO7hU=
github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
github.com/Knetic/govaluate v3.0.1-0.20171022003610-9aa49832a739+incompatible/go.mod h1:r7JcOSlj0wfOMncg0iLm8Leh48TZaKVeNIfJntJ2wa0=
github.com/Shopify/sarama v1.19.0/go.mod h1:FVkBWblsNy7DGZRfXLU0O9RCGt5g3g3yEuWXgklEdEo=
github.com/Shopify/toxiproxy v2.1.4+incompatible/go.mod h1:OXgGpZ6Cli1/URJOF1DMxUHB2q5Ap20/P/eIdh4G0pI=
github.com/VividCortex/gohistogram v1.0.0/go.mod h1:Pf5mBqqDxYaXu3hDrrU+w6nw50o/4+TcAqDqk/vUH7g=
github.com/afex/hystrix-go v0.0.0-20180502004556-fa1af6a1f4f5/go.mod h1:SkGFH1ia65gfNATL8TAiHDNxPzPdmEL5uirI2Uyuz6c=
github.com/alecthomas/template v0.0.0-20160405071501-a0175ee3bccc/go.mod h1:LOuyumcjzFXgccqObfd/Ljyb9UuFJ6TxHnclSeseNhc=
github.com/alecthomas/template v0.0.0-20190718012654-fb15b899a751/go.mod h1:LOuyumcjzFXgccqObfd/Ljyb9UuFJ6TxHnclSeseNhc=
github.com/alecthomas/units v0.0.0-20151022065526-2efee857e7cf/go.mod h1:ybxpYRFXyAe+OPACYpWeL0wqObRcbAqCMya13uyzqw0=
github.com/alecthomas/units v0.0.0-20190717042225-c3de453c63f4/go.mod h1:ybxpYRFXyAe+OPACYpWeL0wqObRcbAqCMya13uyzqw0=
github.com/apache/thrift v0.12.0/go.mod h1:cp2SuWMxlEZw2r+iP2GNCdIi4C1qmUzdZFSVb+bacwQ=
github.com/apache/thrift v0.13.0/go.mod h1:cp2SuWMxlEZw2r+iP2GNCdIi4C1qmUzdZFSVb+bacwQ=
github.com/armon/circbuf v0.0.0-20150827004946-bbbad097214e/go.mod h1:3U/XgcO3hCbHZ8TKRvWD2dDTCfh9M9ya+I9JpbB7O8o=
github.com/armon/go-metrics v0.0.0-20180917152333-f0300d1749da/go.mod h1:Q73ZrmVTwzkszR9V5SSuryQ31EELlFMUz1kKyl939pY=
github.com/armon/go-radix v0.0.0-20180808171621-7fddfc383310/go.mod h1:ufUuZ+zHj4x4TnLV4JWEpy2hxWSpsRywHrMgIH9cCH8=
github.com/aryann/difflib v0.0.0-20170710044230-e206f873d14a/go.mod h1:DAHtR1m6lCRdSC2Tm3DSWRPvIPr6xNKyeHdqDQSQT+A=
github.com/aws/aws-lambda-go v1.13.3/go.mod h1:4UKl9IzQMoD+QF79YdCuzCwp8VbmG4VAQwij/eHl5CU=
github.com/aws/aws-sdk-go v1.27.0/go.mod h1:KmX6BPdI08NWTb3/sm4ZGu5ShLoqVDhKgpiN924inxo=
github.com/aws/aws-sdk-go-v2 v0.18.0/go.mod h1:JWVYvqSMppoMJC0x5wdwiImzgXTI9FuZwxzkQq9wy+g=
github.com/beorn7/perks v0.0.0-20180321164747-3a771d992973/go.mod h1:Dwedo/Wpr24TaqPxmxbtue+5NUziq4I4S80YR8gNf3Q=
github.com/beorn7/perks v1.0.0/go.mod h1:KWe93zE9D1o94FZ5RNwFwVgaQK1VOXiVxmqh+CedLV8=
github.com/beorn7/perks v1.0.1/go.mod h1:G2ZrVWU2WbWT9wwq4/hrbKbnv/1ERSJQ0ibhJ6rlkpw=
github.com/bgentry/speakeasy v0.1.0/go.mod h1:+zsyZBPWlz7T6j88CTgSN5bM796AkVf0kBD4zp0CCIs=
github.com/casbin/casbin/v2 v2.1.2/go.mod h1:YcPU1XXisHhLzuxH9coDNf2FbKpjGlbCg3n9yuLkIJQ=
github.com/cenkalti/backoff v2.2.1+incompatible/go.mod h1:90ReRw6GdpyfrHakVjL/QHaoyV4aDUVVkXQJJJ3NXXM=
github.com/census-instrumentation/opencensus-proto v0.2.1/go.mod h1:f6KPmirojxKA12rnyqOA5BBL4O983OfeGPqjHWSTneU=
github.com/cespare/xxhash/v2 v2.1.1/go.mod h1:VGX0DQ3Q6kWi7AoAeZDth3/j3BFtOZR5XLFGgcrjCOs=
github.com/clbanning/x2j v0.0.0-20191024224557-825249438eec/go.mod h1:jMjuTZXRI4dUb/I5gc9Hdhagfvm9+RyrPryS/auMzxE=
github.com/client9/misspell v0.3.4/go.mod h1:qj6jICC3Q7zFZvVWo7KLAzC3yx5G7kyvSDkc90ppPyw=
github.com/cockroachdb/datadriven v0.0.0-20190809214429-80d97fb3cbaa/go.mod h1:zn76sxSg3SzpJ0PPJaLDCu+Bu0Lg3sKTORVIj19EIF8=
github.com/codahale/hdrhistogram v0.0.0-20161010025455-3a0bb77429bd/go.mod h1:sE/e/2PUdi/liOCUjSTXgM1o87ZssimdTWN964YiIeI=
github.com/coreos/go-semver v0.2.0/go.mod h1:nnelYz7RCh+5ahJtPPxZlU+153eP4D4r3EedlOD2RNk=
github.com/coreos/go-systemd v0.0.0-20180511133405-39ca1b05acc7/go.mod h1:F5haX7vjVVG0kc13fIWeqUViNPyEJxv/OmvnBo0Yme4=
github.com/coreos/go-systemd v0.0.0-20190321100706-95778dfbb74e/go.mod h1:F5haX7vjVVG0kc13fIWeqUViNPyEJxv/OmvnBo0Yme4=
github.com/coreos/pkg v0.0.0-20160727233714-3ac0863d7acf/go.mod h1:E3G3o1h8I7cfcXa63jLwjI0eiQQMgzzUDFVpN/nH/eA=
github.com/cpuguy83/go-md2man/v2 v2.0.0-20190314233015-f79a8a8ca69d/go.mod h1:maD7wRr/U5Z6m/iR4s+kqSMx2CaBsrgA7czyZG/E6dU=
github.com/creack/pty v1.1.7/go.mod h1:lj5s0c3V2DBrqTV7llrYr5NG6My20zk30Fl46Y7DoTY=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/dgrijalva/jwt-go v3.2.0+incompatible/go.mod h1:E3ru+11k8xSBh+hMPgOLZmtrrCbhqsmaPHjLKYnJCaQ=
github.com/dustin/go-humanize v0.0.0-20171111073723-bb3d318650d4/go.mod h1:HtrtbFcZ19U5GC7JDqmcUSB87Iq5E25KnS6fMYU6eOk=
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