citylimits/entity/player.go

23 lines
396 B
Go

package entity
import (
"code.rocketnine.space/tslocum/citylimits/component"
"code.rocketnine.space/tslocum/gohan"
)
func NewPlayer() gohan.Entity {
player := gohan.NewEntity()
player.AddComponent(&component.Position{})
player.AddComponent(&component.Velocity{})
player.AddComponent(&component.Weapon{
Damage: 1,
FireRate: 144 / 16,
BulletSpeed: 8,
})
return player
}