Trevor Slocum
454d759a42
Cursors are now shown within Buttons and CheckBoxes by default. Resolves #62.
363 lines
8.8 KiB
Go
363 lines
8.8 KiB
Go
package cview
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import (
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"sync"
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"github.com/gdamore/tcell/v2"
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)
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// CheckBox implements a simple box for boolean values which can be checked and
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// unchecked.
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type CheckBox struct {
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*Box
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// Whether or not this box is checked.
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checked bool
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// The text to be displayed before the checkbox.
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label []byte
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// The text to be displayed after the checkbox.
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message []byte
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// The screen width of the label area. A value of 0 means use the width of
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// the label text.
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labelWidth int
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// The label color.
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labelColor tcell.Color
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// The label color when focused.
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labelColorFocused tcell.Color
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// The background color of the input area.
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fieldBackgroundColor tcell.Color
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// The background color of the input area when focused.
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fieldBackgroundColorFocused tcell.Color
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// The text color of the input area.
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fieldTextColor tcell.Color
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// The text color of the input area when focused.
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fieldTextColorFocused tcell.Color
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// An optional function which is called when the user changes the checked
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// state of this checkbox.
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changed func(checked bool)
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// An optional function which is called when the user indicated that they
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// are done entering text. The key which was pressed is provided (tab,
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// shift-tab, or escape).
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done func(tcell.Key)
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// A callback function set by the Form class and called when the user leaves
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// this form item.
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finished func(tcell.Key)
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// The rune to show when the checkbox is checked
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checkedRune rune
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// An optional rune to show within the checkbox when it is focused
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cursorRune rune
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sync.RWMutex
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}
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// NewCheckBox returns a new input field.
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func NewCheckBox() *CheckBox {
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return &CheckBox{
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Box: NewBox(),
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labelColor: Styles.SecondaryTextColor,
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fieldBackgroundColor: Styles.MoreContrastBackgroundColor,
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fieldBackgroundColorFocused: Styles.ContrastBackgroundColor,
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fieldTextColor: Styles.PrimaryTextColor,
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checkedRune: Styles.CheckBoxCheckedRune,
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cursorRune: Styles.CheckBoxCursorRune,
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labelColorFocused: ColorUnset,
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fieldTextColorFocused: ColorUnset,
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}
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}
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// SetChecked sets the state of the checkbox.
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func (c *CheckBox) SetChecked(checked bool) {
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c.Lock()
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defer c.Unlock()
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c.checked = checked
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}
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// SetCheckedRune sets the rune to show when the checkbox is checked.
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func (c *CheckBox) SetCheckedRune(rune rune) {
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c.Lock()
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defer c.Unlock()
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c.checkedRune = rune
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}
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// SetCursorRune sets the rune to show within the checkbox when it is focused.
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func (c *CheckBox) SetCursorRune(rune rune) {
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c.Lock()
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defer c.Unlock()
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c.cursorRune = rune
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}
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// IsChecked returns whether or not the box is checked.
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func (c *CheckBox) IsChecked() bool {
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c.RLock()
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defer c.RUnlock()
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return c.checked
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}
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// SetLabel sets the text to be displayed before the input area.
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func (c *CheckBox) SetLabel(label string) {
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c.Lock()
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defer c.Unlock()
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c.label = []byte(label)
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}
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// GetLabel returns the text to be displayed before the input area.
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func (c *CheckBox) GetLabel() string {
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c.RLock()
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defer c.RUnlock()
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return string(c.label)
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}
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// SetMessage sets the text to be displayed after the checkbox
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func (c *CheckBox) SetMessage(message string) {
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c.Lock()
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defer c.Unlock()
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c.message = []byte(message)
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}
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// GetMessage returns the text to be displayed after the checkbox
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func (c *CheckBox) GetMessage() string {
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c.RLock()
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defer c.RUnlock()
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return string(c.message)
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}
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// SetLabelWidth sets the screen width of the label. A value of 0 will cause the
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// primitive to use the width of the label string.
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func (c *CheckBox) SetLabelWidth(width int) {
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c.Lock()
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defer c.Unlock()
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c.labelWidth = width
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}
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// SetLabelColor sets the color of the label.
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func (c *CheckBox) SetLabelColor(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.labelColor = color
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}
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// SetLabelColorFocused sets the color of the label when focused.
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func (c *CheckBox) SetLabelColorFocused(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.labelColorFocused = color
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}
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// SetFieldBackgroundColor sets the background color of the input area.
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func (c *CheckBox) SetFieldBackgroundColor(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.fieldBackgroundColor = color
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}
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// SetFieldBackgroundColorFocused sets the background color of the input area when focused.
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func (c *CheckBox) SetFieldBackgroundColorFocused(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.fieldBackgroundColorFocused = color
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}
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// SetFieldTextColor sets the text color of the input area.
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func (c *CheckBox) SetFieldTextColor(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.fieldTextColor = color
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}
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// SetFieldTextColorFocused sets the text color of the input area when focused.
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func (c *CheckBox) SetFieldTextColorFocused(color tcell.Color) {
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c.Lock()
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defer c.Unlock()
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c.fieldTextColorFocused = color
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}
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// GetFieldHeight returns the height of the field.
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func (c *CheckBox) GetFieldHeight() int {
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return 1
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}
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// GetFieldWidth returns this primitive's field width.
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func (c *CheckBox) GetFieldWidth() int {
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c.RLock()
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defer c.RUnlock()
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if len(c.message) == 0 {
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return 1
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}
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return 2 + len(c.message)
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}
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// SetChangedFunc sets a handler which is called when the checked state of this
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// checkbox was changed by the user. The handler function receives the new
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// state.
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func (c *CheckBox) SetChangedFunc(handler func(checked bool)) {
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c.Lock()
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defer c.Unlock()
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c.changed = handler
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}
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// SetDoneFunc sets a handler which is called when the user is done using the
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// checkbox. The callback function is provided with the key that was pressed,
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// which is one of the following:
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//
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// - KeyEscape: Abort text input.
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// - KeyTab: Move to the next field.
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// - KeyBacktab: Move to the previous field.
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func (c *CheckBox) SetDoneFunc(handler func(key tcell.Key)) {
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c.Lock()
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defer c.Unlock()
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c.done = handler
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}
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// SetFinishedFunc sets a callback invoked when the user leaves this form item.
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func (c *CheckBox) SetFinishedFunc(handler func(key tcell.Key)) {
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c.Lock()
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defer c.Unlock()
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c.finished = handler
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}
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// Draw draws this primitive onto the screen.
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func (c *CheckBox) Draw(screen tcell.Screen) {
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if !c.GetVisible() {
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return
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}
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c.Box.Draw(screen)
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c.Lock()
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defer c.Unlock()
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hasFocus := c.GetFocusable().HasFocus()
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// Select colors
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labelColor := c.labelColor
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fieldBackgroundColor := c.fieldBackgroundColor
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fieldTextColor := c.fieldTextColor
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if hasFocus {
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if c.labelColorFocused != ColorUnset {
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labelColor = c.labelColorFocused
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}
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if c.fieldBackgroundColorFocused != ColorUnset {
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fieldBackgroundColor = c.fieldBackgroundColorFocused
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}
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if c.fieldTextColorFocused != ColorUnset {
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fieldTextColor = c.fieldTextColorFocused
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}
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}
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// Prepare
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x, y, width, height := c.GetInnerRect()
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rightLimit := x + width
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if height < 1 || rightLimit <= x {
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return
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}
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// Draw label.
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if c.labelWidth > 0 {
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labelWidth := c.labelWidth
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if labelWidth > rightLimit-x {
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labelWidth = rightLimit - x
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}
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Print(screen, c.label, x, y, labelWidth, AlignLeft, labelColor)
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x += labelWidth
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} else {
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_, drawnWidth := Print(screen, c.label, x, y, rightLimit-x, AlignLeft, labelColor)
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x += drawnWidth
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}
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// Draw checkbox.
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fieldStyle := tcell.StyleDefault.Background(fieldBackgroundColor).Foreground(fieldTextColor)
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checkedRune := c.checkedRune
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if !c.checked {
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checkedRune = ' '
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}
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rightRune := ' '
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if c.cursorRune != 0 && hasFocus {
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rightRune = c.cursorRune
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}
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screen.SetContent(x, y, ' ', nil, fieldStyle)
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screen.SetContent(x+1, y, checkedRune, nil, fieldStyle)
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screen.SetContent(x+2, y, rightRune, nil, fieldStyle)
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if len(c.message) > 0 {
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Print(screen, c.message, x+4, y, len(c.message), AlignLeft, labelColor)
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}
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}
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// InputHandler returns the handler for this primitive.
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func (c *CheckBox) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
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return c.WrapInputHandler(func(event *tcell.EventKey, setFocus func(p Primitive)) {
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if HitShortcut(event, Keys.Select, Keys.Select2) {
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c.Lock()
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c.checked = !c.checked
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c.Unlock()
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if c.changed != nil {
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c.changed(c.checked)
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}
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} else if HitShortcut(event, Keys.Cancel, Keys.MovePreviousField, Keys.MoveNextField) {
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if c.done != nil {
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c.done(event.Key())
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}
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if c.finished != nil {
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c.finished(event.Key())
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}
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}
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})
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}
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// MouseHandler returns the mouse handler for this primitive.
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func (c *CheckBox) MouseHandler() func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
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return c.WrapMouseHandler(func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
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x, y := event.Position()
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_, rectY, _, _ := c.GetInnerRect()
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if !c.InRect(x, y) {
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return false, nil
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}
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// Process mouse event.
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if action == MouseLeftClick && y == rectY {
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setFocus(c)
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c.checked = !c.checked
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if c.changed != nil {
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c.changed(c.checked)
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}
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consumed = true
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}
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return
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})
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}
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