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cozy-fishing
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cozy-people
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dist
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|
|||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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|
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Preamble
|
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|
||||
The GNU Affero General Public License is a free, copyleft license for
|
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software and other kinds of works, specifically designed to ensure
|
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cooperation with the community in the case of network server software.
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|
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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our General Public Licenses are intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
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software for all its users.
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|
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When we speak of free software, we are referring to freedom, not
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have the freedom to distribute copies of free software (and charge for
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Developers that use our General Public Licenses protect your rights
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A secondary benefit of defending all users' freedom is that
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An older license, called the Affero General Public License and
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU Affero General Public License.
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You may make, run and propagate covered works that you do not
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||||
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||||
You may convey a covered work in object code form under the terms
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||||
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||||
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||||
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A separable portion of the object code, whose source code is excluded
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A "User Product" is either (1) a "consumer product", which means any
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"Installation Information" for a User Product means any methods,
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If you convey an object code work under this section in, or with, or
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|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
|
||||
When you convey a copy of a covered work, you may at your option
|
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||||
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|
||||
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|
||||
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||||
|
||||
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||||
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||||
|
||||
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|
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|
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
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||||
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||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
|
||||
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||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
|
@ -0,0 +1,42 @@
|
|||
# Fish Fight Back
|
||||
[](https://liberapay.com/rocketnine.space)
|
||||
[](https://www.patreon.com/rocketnine)
|
||||
|
||||
[Bullet hell](https://en.wikipedia.org/wiki/Shoot_%27em_up#Bullet_hell) video game featuring fishy revenge
|
||||
|
||||
This game was created for the [Mini Jam 108](https://itch.io/jam/mini-jam-108-seaside) game jam.
|
||||
|
||||
## Play
|
||||
|
||||
### Browser
|
||||
|
||||
[**Play in your browser**](https://rocketnine.itch.io/fishfightback)
|
||||
|
||||
### Compile
|
||||
|
||||
**Note:** The following assets are required to compile Fish Fight Back:
|
||||
- [Cozy Fishing](https://shubibubi.itch.io/cozy-fishing) at `/asset/image/cozy-fishing/`
|
||||
- [Cozy People](https://shubibubi.itch.io/cozy-people) at `/asset/image/cozy-people/`
|
||||
|
||||
These assets are not free, and are not included in this repository.
|
||||
|
||||
Install the dependencies listed for [your platform](https://github.com/hajimehoshi/ebiten/blob/main/README.md#platforms),
|
||||
then run the following command:
|
||||
|
||||
`go install code.rocketnine.space/tslocum/fishfightback@latest`
|
||||
|
||||
Run `~/go/bin/fishfightback` to play.
|
||||
|
||||
## Support
|
||||
|
||||
Please share issues and suggestions [here](https://code.rocketnine.space/tslocum/fishfightback/issues).
|
||||
|
||||
## Credits
|
||||
|
||||
- [Trevor Slocum](https://rocketnine.space) - Game design and programming
|
||||
- [node punk](https://open.spotify.com/artist/15eFpWQPNRxB89PnFNWvjU?si=z-jfVwYHTxugaC-BGZiyNg) - Music
|
||||
|
||||
## Dependencies
|
||||
|
||||
- [ebiten](https://github.com/hajimehoshi/ebiten) - Game engine
|
||||
- [gohan](https://code.rocketnine.space/tslocum/gohan) - Entity Component System framework
|
|
@ -0,0 +1,166 @@
|
|||
package asset
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"embed"
|
||||
"image"
|
||||
"image/color"
|
||||
_ "image/png"
|
||||
"io"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"github.com/hajimehoshi/ebiten/v2/audio"
|
||||
"github.com/hajimehoshi/ebiten/v2/audio/vorbis"
|
||||
"github.com/hajimehoshi/ebiten/v2/audio/wav"
|
||||
)
|
||||
|
||||
const sampleRate = 44100
|
||||
|
||||
//go:embed image
|
||||
var FS embed.FS
|
||||
|
||||
var ImgWhiteSquare = ebiten.NewImage(8, 8)
|
||||
var ImgBlackSquare = ebiten.NewImage(8, 8)
|
||||
|
||||
var (
|
||||
ImgBat = FishImage(7)
|
||||
ImgBatBroken1 = FishTileAt(1)
|
||||
ImgBatBroken2 = FishTileAt(2)
|
||||
|
||||
ImgWater = newWaterImage()
|
||||
|
||||
ImgFish = LoadImage("image/cozy-fishing/global.png")
|
||||
|
||||
ImgFishParrot = FishImage(1)
|
||||
ImgFishMackarel = FishImage(2)
|
||||
ImgFishClown = FishImage(3)
|
||||
ImgFishPlaice = FishImage(4)
|
||||
)
|
||||
|
||||
func init() {
|
||||
ImgWhiteSquare.Fill(color.White)
|
||||
ImgBlackSquare.Fill(color.Black)
|
||||
}
|
||||
|
||||
func newWaterImage() *ebiten.Image {
|
||||
img := ebiten.NewImage(16, 16)
|
||||
img.Fill(color.RGBA{96, 160, 168, 255})
|
||||
return img
|
||||
}
|
||||
|
||||
func LoadSounds(ctx *audio.Context) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
func LoadImage(p string) *ebiten.Image {
|
||||
f, err := FS.Open(p)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
baseImg, _, err := image.Decode(f)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
return ebiten.NewImageFromImage(baseImg)
|
||||
}
|
||||
|
||||
func LoadBytes(p string) []byte {
|
||||
b, err := FS.ReadFile(p)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
func LoadWAV(context *audio.Context, p string) *audio.Player {
|
||||
f, err := FS.Open(p)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer f.Close()
|
||||
|
||||
stream, err := wav.DecodeWithSampleRate(sampleRate, f)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
player, err := context.NewPlayer(stream)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
// Workaround to prevent delays when playing for the first time.
|
||||
player.SetVolume(0)
|
||||
player.Play()
|
||||
player.Pause()
|
||||
player.Rewind()
|
||||
player.SetVolume(1)
|
||||
|
||||
return player
|
||||
}
|
||||
|
||||
func LoadOGG(context *audio.Context, p string, loop bool) *audio.Player {
|
||||
b := LoadBytes(p)
|
||||
|
||||
stream, err := vorbis.DecodeWithSampleRate(sampleRate, bytes.NewReader(b))
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
var s io.Reader
|
||||
if loop {
|
||||
s = audio.NewInfiniteLoop(stream, stream.Length())
|
||||
} else {
|
||||
s = stream
|
||||
}
|
||||
|
||||
player, err := context.NewPlayer(s)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
// Workaround to prevent delays when playing for the first time.
|
||||
player.SetVolume(0)
|
||||
player.Play()
|
||||
player.Pause()
|
||||
player.Rewind()
|
||||
player.SetVolume(1)
|
||||
|
||||
return player
|
||||
}
|
||||
|
||||
func FishTileAt(i int) *ebiten.Image {
|
||||
const tileSize = 16
|
||||
const tilesetWidth = 56
|
||||
|
||||
x, y := i%tilesetWidth, i/tilesetWidth
|
||||
|
||||
r := image.Rect(x*tileSize, y*tileSize, (x+1)*tileSize, (y+1)*tileSize)
|
||||
|
||||
return ImgFish.SubImage(r).(*ebiten.Image)
|
||||
}
|
||||
|
||||
func FishTileXY(x, y int) *ebiten.Image {
|
||||
const tileSize = 16
|
||||
const tilesetWidth = 56
|
||||
|
||||
r := image.Rect(x*tileSize, y*tileSize, (x+1)*tileSize, (y+1)*tileSize)
|
||||
|
||||
return ImgFish.SubImage(r).(*ebiten.Image)
|
||||
}
|
||||
|
||||
func FishImage(i int) *ebiten.Image {
|
||||
const tileSize = 16
|
||||
const fishTilesetWidth = 10
|
||||
|
||||
x, y := i%fishTilesetWidth, i/fishTilesetWidth
|
||||
|
||||
x += 46
|
||||
|
||||
r := image.Rect(x*tileSize, y*tileSize, (x+1)*tileSize, (y+1)*tileSize)
|
||||
|
||||
return ImgFish.SubImage(r).(*ebiten.Image)
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package component
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
)
|
||||
|
||||
type Creep struct {
|
||||
Type int
|
||||
Active bool
|
||||
|
||||
Health int
|
||||
FireAmount int
|
||||
FireRate int // In ticks
|
||||
FireTicks int //Ticks until next action
|
||||
|
||||
Movement int
|
||||
Movements [][3]float64 // X, Y, pre-delay in ticks
|
||||
MovementTicks int // Ticks until next action
|
||||
|
||||
DamageTicks int
|
||||
|
||||
Rand *rand.Rand
|
||||
}
|
||||
|
||||
const (
|
||||
CreepSnowblower = iota + 1
|
||||
CreepSmallRock
|
||||
CreepMediumRock
|
||||
CreepLargeRock
|
||||
)
|
|
@ -0,0 +1,5 @@
|
|||
package component
|
||||
|
||||
type CreepBullet struct {
|
||||
Invulnerable bool // Invulnerable to hazards
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
package component
|
||||
|
||||
type PlayerBullet struct {
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
package component
|
||||
|
||||
type Position struct {
|
||||
X, Y float64
|
||||
Z int
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package component
|
||||
|
||||
// Rail is a component added to all entities which should move along the rail with the camera.
|
||||
type Rail struct {
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
package component
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
type Sprite struct {
|
||||
Image *ebiten.Image
|
||||
HorizontalFlip bool
|
||||
VerticalFlip bool
|
||||
DiagonalFlip bool // TODO unimplemented
|
||||
|
||||
Angle float64
|
||||
|
||||
Overlay *ebiten.Image
|
||||
OverlayX, OverlayY float64 // Overlay offset
|
||||
|
||||
Frame int
|
||||
Frames []*ebiten.Image
|
||||
FrameTime time.Duration
|
||||
LastFrame time.Time
|
||||
NumFrames int
|
||||
|
||||
DamageTicks int
|
||||
|
||||
OverrideColorScale bool
|
||||
ColorScale float64
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
package component
|
||||
|
||||
type Velocity struct {
|
||||
X, Y float64
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
package component
|
||||
|
||||
type Weapon struct {
|
||||
Equipped bool
|
||||
|
||||
Damage int
|
||||
|
||||
// In ticks
|
||||
FireRate int
|
||||
NextFire int
|
||||
|
||||
BulletSpeed float64
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
package entity
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
"sync"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/asset"
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/level"
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
)
|
||||
|
||||
var newestCreepID int64
|
||||
var creepIDLock sync.Mutex
|
||||
|
||||
func newCreepID() int64 {
|
||||
creepIDLock.Lock()
|
||||
defer creepIDLock.Unlock()
|
||||
|
||||
newestCreepID++
|
||||
return newestCreepID
|
||||
}
|
||||
|
||||
func NewCreep(creepType int, x, y float64) gohan.Entity {
|
||||
creepID := newCreepID()
|
||||
|
||||
creep := gohan.NewEntity()
|
||||
|
||||
creep.AddComponent(&component.Position{
|
||||
X: x,
|
||||
Y: y,
|
||||
Z: level.LayerCreep,
|
||||
})
|
||||
|
||||
creep.AddComponent(&component.Sprite{
|
||||
Image: asset.ImgBat,
|
||||
})
|
||||
|
||||
creep.AddComponent(&component.Rail{})
|
||||
|
||||
creep.AddComponent(&component.Creep{
|
||||
Type: creepType,
|
||||
Health: 32,
|
||||
FireAmount: 2,
|
||||
FireRate: 144 * 1,
|
||||
Rand: rand.New(rand.NewSource(creepID)),
|
||||
})
|
||||
|
||||
return creep
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package entity
|
||||
|
||||
import (
|
||||
"code.rocketnine.space/tslocum/fishfightback/asset"
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/level"
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
)
|
||||
|
||||
func NewCreepBullet(x, y, xSpeed, ySpeed float64) gohan.Entity {
|
||||
bullet := gohan.NewEntity()
|
||||
|
||||
bullet.AddComponent(&component.Position{
|
||||
X: x,
|
||||
Y: y,
|
||||
Z: level.LayerBullet,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.Velocity{
|
||||
X: xSpeed,
|
||||
Y: ySpeed,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.Sprite{
|
||||
Image: asset.ImgWhiteSquare,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.CreepBullet{})
|
||||
|
||||
return bullet
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
package entity
|
||||
|
||||
import (
|
||||
"code.rocketnine.space/tslocum/fishfightback/asset"
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/level"
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
)
|
||||
|
||||
func NewPlayer() gohan.Entity {
|
||||
player := gohan.NewEntity()
|
||||
|
||||
player.AddComponent(&component.Position{
|
||||
Z: level.LayerPlayer,
|
||||
})
|
||||
|
||||
player.AddComponent(&component.Velocity{})
|
||||
|
||||
weapon := &component.Weapon{
|
||||
Damage: 1,
|
||||
FireRate: 144 / 16,
|
||||
BulletSpeed: 8,
|
||||
}
|
||||
player.AddComponent(weapon)
|
||||
|
||||
player.AddComponent(&component.Sprite{
|
||||
Image: asset.ImgBat,
|
||||
})
|
||||
|
||||
player.AddComponent(&component.Rail{})
|
||||
|
||||
return player
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package entity
|
||||
|
||||
import (
|
||||
"code.rocketnine.space/tslocum/fishfightback/asset"
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/level"
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
)
|
||||
|
||||
func NewPlayerBullet(x, y, xSpeed, ySpeed float64) gohan.Entity {
|
||||
bullet := gohan.NewEntity()
|
||||
|
||||
bullet.AddComponent(&component.Position{
|
||||
X: x,
|
||||
Y: y,
|
||||
Z: level.LayerBullet,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.Velocity{
|
||||
X: xSpeed,
|
||||
Y: ySpeed,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.Sprite{
|
||||
Image: asset.ImgBlackSquare,
|
||||
})
|
||||
|
||||
bullet.AddComponent(&component.PlayerBullet{})
|
||||
|
||||
return bullet
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
//go:build !js || !wasm
|
||||
// +build !js !wasm
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/world"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func parseFlags() {
|
||||
var (
|
||||
fullscreen bool
|
||||
noSplash bool
|
||||
)
|
||||
flag.BoolVar(&fullscreen, "fullscreen", false, "run in fullscreen mode")
|
||||
flag.BoolVar(&noSplash, "no-splash", false, "skip splash screen")
|
||||
flag.IntVar(&world.World.Debug, "debug", 0, "print debug information")
|
||||
flag.Parse()
|
||||
|
||||
if fullscreen {
|
||||
ebiten.SetFullscreen(true)
|
||||
}
|
||||
|
||||
if noSplash || world.World.Debug > 0 {
|
||||
world.StartGame()
|
||||
//world.World.MessageVisible = false
|
||||
}
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
//go:build js && wasm
|
||||
// +build js,wasm
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"code.rocketnine.space/tslocum/fishfightback/world"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func parseFlags() {
|
||||
world.World.DisableEsc = true
|
||||
|
||||
ebiten.SetFullscreen(true)
|
||||
}
|
|
@ -0,0 +1,177 @@
|
|||
package game
|
||||
|
||||
import (
|
||||
"image/color"
|
||||
"math/rand"
|
||||
"os"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/entity"
|
||||
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/asset"
|
||||
"code.rocketnine.space/tslocum/fishfightback/system"
|
||||
"code.rocketnine.space/tslocum/fishfightback/world"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
"github.com/hajimehoshi/ebiten/v2/audio"
|
||||
)
|
||||
|
||||
const sampleRate = 44100
|
||||
|
||||
// game is an isometric demo game.
|
||||
type game struct {
|
||||
audioContext *audio.Context
|
||||
|
||||
op *ebiten.DrawImageOptions
|
||||
|
||||
disableEsc bool
|
||||
|
||||
debugMode bool
|
||||
cpuProfile *os.File
|
||||
|
||||
movementSystem *system.MovementSystem
|
||||
|
||||
addedSystems bool
|
||||
|
||||
nextSectionX float64
|
||||
|
||||
sectionA *world.Section
|
||||
sectionB *world.Section
|
||||
|
||||
firstSectionB bool
|
||||
|
||||
sync.Mutex
|
||||
}
|
||||
|
||||
// NewGame returns a new isometric demo game.
|
||||
func NewGame() (*game, error) {
|
||||
g := &game{
|
||||
audioContext: audio.NewContext(sampleRate),
|
||||
op: &ebiten.DrawImageOptions{},
|
||||
}
|
||||
|
||||
err := g.loadAssets()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
const numEntities = 5000 // TODO tweak
|
||||
gohan.Preallocate(numEntities)
|
||||
|
||||
g.sectionA = world.NewSection(0, 0)
|
||||
g.sectionB = world.NewSection(0, 0)
|
||||
|
||||
return g, nil
|
||||
}
|
||||
|
||||
func (g *game) tileToGameCoords(x, y int) (float64, float64) {
|
||||
return float64(x) * 32, float64(y) * 32
|
||||
}
|
||||
|
||||
// Layout is called when the game's layout changes.
|
||||
func (g *game) Layout(_, _ int) (int, int) {
|
||||
return world.ScreenWidth, world.ScreenHeight
|
||||
}
|
||||
|
||||
func (g *game) Update() error {
|
||||
if ebiten.IsWindowBeingClosed() {
|
||||
g.Exit()
|
||||
return nil
|
||||
}
|
||||
|
||||
if world.World.ResetGame {
|
||||
world.Reset()
|
||||
|
||||
if !g.addedSystems {
|
||||
g.addSystems()
|
||||
|
||||
g.addedSystems = true
|
||||
|
||||
if world.World.Player == 0 {
|
||||
world.World.Player = entity.NewPlayer()
|
||||
}
|
||||
|
||||
const playerStartOffset = 128
|
||||
const camStartOffset = 480
|
||||
|
||||
/* w := float64(world.World.Map.Width * world.World.Map.TileWidth)
|
||||
h := float64(world.World.Map.Height * world.World.Map.TileHeight)*/
|
||||
|
||||
world.World.Player.With(func(position *component.Position) {
|
||||
//position.X, position.Y = w/2, h-playerStartOffset
|
||||
|
||||
position.X, position.Y = 200, 3500
|
||||
})
|
||||
|
||||
world.World.CamX, world.World.CamY = 1, 3700-camStartOffset
|
||||
}
|
||||
|
||||
// TODO Seed is configurable
|
||||
rand.Seed(time.Now().UnixNano())
|
||||
|
||||
world.World.ResetGame = false
|
||||
world.World.GameOver = false
|
||||
}
|
||||
|
||||
world.World.Tick++
|
||||
|
||||
// Generate next section by repositioning and regenerating previous section.
|
||||
if world.World.CamX+world.ScreenWidth >= g.nextSectionX {
|
||||
s := g.sectionA
|
||||
if g.firstSectionB {
|
||||
s = g.sectionB
|
||||
}
|
||||
|
||||
s.SetPosition(g.nextSectionX, world.World.CamY)
|
||||
s.Regenerate()
|
||||
|
||||
g.nextSectionX += world.SectionWidth
|
||||
g.firstSectionB = !g.firstSectionB
|
||||
}
|
||||
|
||||
err := gohan.Update()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *game) Draw(screen *ebiten.Image) {
|
||||
err := gohan.Draw(screen)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
func (g *game) addSystems() {
|
||||
g.movementSystem = system.NewMovementSystem()
|
||||
|
||||
gohan.AddSystem(system.NewPlayerMoveSystem(world.World.Player, g.movementSystem))
|
||||
gohan.AddSystem(system.NewplayerFireSystem())
|
||||
gohan.AddSystem(g.movementSystem)
|
||||
gohan.AddSystem(system.NewCreepSystem())
|
||||
gohan.AddSystem(system.NewCameraSystem())
|
||||
gohan.AddSystem(system.NewRailSystem())
|
||||
|
||||
const layers = 8
|
||||
for i := 0; i > -layers; i-- {
|
||||
gohan.AddSystem(system.NewRenderSystem(i))
|
||||
}
|
||||
|
||||
gohan.AddSystem(system.NewRenderMessageSystem())
|
||||
gohan.AddSystem(system.NewRenderDebugTextSystem(world.World.Player))
|
||||
gohan.AddSystem(system.NewProfileSystem(world.World.Player))
|
||||
}
|
||||
|
||||
func (g *game) loadAssets() error {
|
||||
asset.ImgWhiteSquare.Fill(color.White)
|
||||
asset.LoadSounds(g.audioContext)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (g *game) Exit() {
|
||||
os.Exit(0)
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
module code.rocketnine.space/tslocum/fishfightback
|
||||
|
||||
go 1.17
|
||||
|
||||
require (
|
||||
code.rocketnine.space/tslocum/gohan v0.0.0-20220611080547-c66dd322f959
|
||||
github.com/hajimehoshi/ebiten/v2 v2.3.3
|
||||
github.com/lafriks/go-tiled v0.7.0
|
||||
)
|
||||
|
||||
require (
|
||||
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20220516021902-eb3e265c7661 // indirect
|
||||
github.com/gofrs/flock v0.8.1 // indirect
|
||||
github.com/hajimehoshi/oto/v2 v2.1.0 // indirect
|
||||
github.com/jezek/xgb v1.0.1 // indirect
|
||||
github.com/jfreymuth/oggvorbis v1.0.3 // indirect
|
||||
github.com/jfreymuth/vorbis v1.0.2 // indirect
|
||||
golang.org/x/exp/shiny v0.0.0-20220609121020-a51bd0440498 // indirect
|
||||
golang.org/x/image v0.0.0-20220601225756-64ec528b34cd // indirect
|
||||
golang.org/x/mobile v0.0.0-20220518205345-8578da9835fd // indirect
|
||||
golang.org/x/sync v0.0.0-20220601150217-0de741cfad7f // indirect
|
||||
golang.org/x/sys v0.0.0-20220610221304-9f5ed59c137d // indirect
|
||||
)
|
|
@ -0,0 +1,105 @@
|
|||
code.rocketnine.space/tslocum/gohan v0.0.0-20220611080547-c66dd322f959 h1:gxih+XUGSZbhDAedXqrtJPBBHODDQMl9mBKbHmhFr4Y=
|
||||
code.rocketnine.space/tslocum/gohan v0.0.0-20220611080547-c66dd322f959/go.mod h1:Z8otqLKIINu0nowsu2IidBFe6M0GkVmGBhP2T4FNKQY=
|
||||
github.com/BurntSushi/xgb v0.0.0-20160522181843-27f122750802/go.mod h1:IVnqGOEym/WlBOVXweHU+Q+/VP0lqqI8lqeDx9IjBqo=
|
||||
github.com/davecgh/go-spew v1.1.0 h1:ZDRjVQ15GmhC3fiQ8ni8+OwkZQO4DARzQgrnXU1Liz8=
|
||||
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/disintegration/imaging v1.6.2/go.mod h1:44/5580QXChDfwIclfc/PCwrr44amcmDAg8hxG0Ewe4=
|
||||
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20220320163800-277f93cfa958/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8=
|
||||
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20220516021902-eb3e265c7661 h1:1bpooddSK2996NWM/1TW59cchQOm9MkoV9DkhSJH1BI=
|
||||
github.com/go-gl/glfw/v3.3/glfw v0.0.0-20220516021902-eb3e265c7661/go.mod h1:tQ2UAYgL5IevRw8kRxooKSPJfGvJ9fJQFa0TUsXzTg8=
|
||||
github.com/gofrs/flock v0.8.1 h1:+gYjHKf32LDeiEEFhQaotPbLuUXjY5ZqxKgXy7n59aw=
|
||||
github.com/gofrs/flock v0.8.1/go.mod h1:F1TvTiK9OcQqauNUHlbJvyl9Qa1QvF/gOUDKA14jxHU=
|
||||
github.com/hajimehoshi/bitmapfont/v2 v2.2.0/go.mod h1:Llj2wTYXMuCTJEw2ATNIO6HbFPOoBYPs08qLdFAxOsQ=
|
||||
github.com/hajimehoshi/ebiten/v2 v2.3.3 h1:v72UzprVvWGE+HGcypkLI9Ikd237fqzpio5idPk9KNI=
|
||||
github.com/hajimehoshi/ebiten/v2 v2.3.3/go.mod h1:vxwpo0q0oSi1cIll0Q3Ui33TVZgeHuFVYzIRk7FwuVk=
|
||||
github.com/hajimehoshi/file2byteslice v0.0.0-20210813153925-5340248a8f41/go.mod h1:CqqAHp7Dk/AqQiwuhV1yT2334qbA/tFWQW0MD2dGqUE=
|
||||
github.com/hajimehoshi/go-mp3 v0.3.3/go.mod h1:qMJj/CSDxx6CGHiZeCgbiq2DSUkbK0UbtXShQcnfyMM=
|
||||
github.com/hajimehoshi/oto v0.6.1/go.mod h1:0QXGEkbuJRohbJaxr7ZQSxnju7hEhseiPx2hrh6raOI=
|
||||
github.com/hajimehoshi/oto/v2 v2.1.0 h1:/h+UkbKzhD7xBHOQlWgKUplBPZ+J4DK3P2Y7g2UF1X4=
|
||||
github.com/hajimehoshi/oto/v2 v2.1.0/go.mod h1:9i0oYbpJ8BhVGkXDKdXKfFthX1JUNfXjeTp944W8TGM=
|
||||
github.com/jakecoffman/cp v1.1.0/go.mod h1:JjY/Fp6d8E1CHnu74gWNnU0+b9VzEdUVPoJxg2PsTQg=
|
||||
github.com/jezek/xgb v1.0.0/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
|
||||
github.com/jezek/xgb v1.0.1 h1:YUGhxps0aR7J2Xplbs23OHnV1mWaxFVcOl9b+1RQkt8=
|
||||
github.com/jezek/xgb v1.0.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
|
||||
github.com/jfreymuth/oggvorbis v1.0.3 h1:MLNGGyhOMiVcvea9Dp5+gbs2SAwqwQbtrWnonYa0M0Y=
|
||||
github.com/jfreymuth/oggvorbis v1.0.3/go.mod h1:1U4pqWmghcoVsCJJ4fRBKv9peUJMBHixthRlBeD6uII=
|
||||
github.com/jfreymuth/vorbis v1.0.2 h1:m1xH6+ZI4thH927pgKD8JOH4eaGRm18rEE9/0WKjvNE=
|
||||
github.com/jfreymuth/vorbis v1.0.2/go.mod h1:DoftRo4AznKnShRl1GxiTFCseHr4zR9BN3TWXyuzrqQ=
|
||||
github.com/kr/pretty v0.2.1 h1:Fmg33tUaq4/8ym9TJN1x7sLJnHVwhP33CNkpYV/7rwI=
|
||||
github.com/kr/pretty v0.2.1/go.mod h1:ipq/a2n7PKx3OHsz4KJII5eveXtPO4qwEXGdVfWzfnI=
|
||||
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
|
||||
github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
|
||||
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
|
||||
github.com/lafriks/go-tiled v0.7.0 h1:xb1iVYtPpjpHx9i/LjqHwoS2xdfrihCsFRKOFn7fOBU=
|
||||
github.com/lafriks/go-tiled v0.7.0/go.mod h1:xy+4iO8AKWpFNBWeqBqnq+Cb3Oirm5oin/irP/jPx6A=
|
||||
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8/go.mod h1:HKlIX3XHQyzLZPlr7++PzdhaXEj94dEiJgZDTsxEqUI=
|
||||
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/testify v1.7.0 h1:nwc3DEeHmmLAfoZucVR881uASk0Mfjw8xYJ99tb5CcY=
|
||||
github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/yuin/goldmark v1.4.0/go.mod h1:mwnBkeHKe2W/ZEtQ+71ViKU8L12m81fl3OWwC1Zlc8k=
|
||||
github.com/yuin/goldmark v1.4.1/go.mod h1:mwnBkeHKe2W/ZEtQ+71ViKU8L12m81fl3OWwC1Zlc8k=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20190510104115-cbcb75029529/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/exp v0.0.0-20190306152737-a1d7652674e8/go.mod h1:CJ0aWSM057203Lf6IL+f9T1iT9GByDxfZKAQTCR3kQA=
|
||||
golang.org/x/exp v0.0.0-20190731235908-ec7cb31e5a56/go.mod h1:JhuoJpWY28nO4Vef9tZUw9qufEGTyX1+7lmHxV5q5G4=
|
||||
golang.org/x/exp/shiny v0.0.0-20220609121020-a51bd0440498 h1:mJjyic/dxHcz1W6IUE8zf6+RltuO8+9mS45tTtb4F6k=
|
||||
golang.org/x/exp/shiny v0.0.0-20220609121020-a51bd0440498/go.mod h1:VjAR7z0ngyATZTELrBSkxOOHhhlnVUxDye4mcjx5h/8=
|
||||
golang.org/x/image v0.0.0-20190227222117-0694c2d4d067/go.mod h1:kZ7UVZpmo3dzQBMxlp+ypCbDeSB+sBbTgSJuh5dn5js=
|
||||
golang.org/x/image v0.0.0-20190802002840-cff245a6509b/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
|
||||
golang.org/x/image v0.0.0-20191009234506-e7c1f5e7dbb8/go.mod h1:FeLwcggjj3mMvU+oOTbSwawSJRM1uh48EjtB4UJZlP0=
|
||||
golang.org/x/image v0.0.0-20211028202545-6944b10bf410/go.mod h1:023OzeP/+EPmXeapQh35lcL3II3LrY8Ic+EFFKVhULM=
|
||||
golang.org/x/image v0.0.0-20220321031419-a8550c1d254a/go.mod h1:023OzeP/+EPmXeapQh35lcL3II3LrY8Ic+EFFKVhULM=
|
||||
golang.org/x/image v0.0.0-20220601225756-64ec528b34cd h1:9NbNcTg//wfC5JskFW4Z3sqwVnjmJKHxLAol1bW2qgw=
|
||||
golang.org/x/image v0.0.0-20220601225756-64ec528b34cd/go.mod h1:doUCurBvlfPMKfmIpRIywoHmhN3VyhnoFDbvIEWF4hY=
|
||||
golang.org/x/mobile v0.0.0-20190312151609-d3739f865fa6/go.mod h1:z+o9i4GpDbdi3rU15maQ/Ox0txvL9dWGYEHz965HBQE=
|
||||
golang.org/x/mobile v0.0.0-20190415191353-3e0bab5405d6/go.mod h1:E/iHnbuqvinMTCcRqshq8CkpyQDoeVncDDYHnLhea+o=
|
||||
golang.org/x/mobile v0.0.0-20220518205345-8578da9835fd h1:x1GptNaTtxPAlTVIAJk61fuXg0y17h09DTxyb+VNC/k=
|
||||
golang.org/x/mobile v0.0.0-20220518205345-8578da9835fd/go.mod h1:pe2sM7Uk+2Su1y7u/6Z8KJ24D7lepUjFZbhFOrmDfuQ=
|
||||
golang.org/x/mod v0.1.0/go.mod h1:0QHyrYULN0/3qlju5TqG8bIK38QM8yzMo5ekMj3DlcY=
|
||||
golang.org/x/mod v0.4.2/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220106191415-9b9b3d81d5e3/go.mod h1:3p9vT2HGsQu2K1YbXdKPJLVgG5VJdoTa1poYQBtP1AY=
|
||||
golang.org/x/net v0.0.0-20190311183353-d8887717615a/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.0.0-20210805182204-aaa1db679c0d/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
|
||||
golang.org/x/net v0.0.0-20211015210444-4f30a5c0130f/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20210220032951-036812b2e83c/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20220601150217-0de741cfad7f h1:Ax0t5p6N38Ga0dThY21weqDEyz2oklo4IvDkpigvkD8=
|
||||
golang.org/x/sync v0.0.0-20220601150217-0de741cfad7f/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190312061237-fead79001313/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20190429190828-d89cdac9e872/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210423082822-04245dca01da/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20210616045830-e2b7044e8c71/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20210809222454-d867a43fc93e/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20211019181941-9d821ace8654/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220408201424-a24fb2fb8a0f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220610221304-9f5ed59c137d h1:Zu/JngovGLVi6t2J3nmAf3AoTDwuzw85YZ3b9o4yU7s=
|
||||
golang.org/x/sys v0.0.0-20220610221304-9f5ed59c137d/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20190312151545-0bb0c0a6e846/go.mod h1:LCzVGOaR6xXOjkQ3onu1FJEFr0SW1gC7cKk1uF8kGRs=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.1.8-0.20211022200916-316ba0b74098/go.mod h1:LGqMHiF4EqQNHR1JncWGqT5BVaXmza+X+BDGol+dOxo=
|
||||
golang.org/x/tools v0.1.10/go.mod h1:Uh6Zz+xoGYZom868N8YTex3t7RhtHDBrE8Gzo9bV56E=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191011141410-1b5146add898/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c h1:Hei/4ADfdWqJk1ZMxUNpqntNwaWcugrBjAiHlqqRiVk=
|
||||
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c/go.mod h1:JHkPIbrfpd72SG/EVd6muEfDQjcINNoR0C8j2r3qZ4Q=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c h1:dUUwHk2QECo/6vqA44rthZ8ie2QXMNeKRTHCNY2nXvo=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
|
@ -0,0 +1,29 @@
|
|||
project_name: fishfightback
|
||||
|
||||
builds:
|
||||
-
|
||||
id: fishfightback
|
||||
goos:
|
||||
- js
|
||||
- linux
|
||||
- windows
|
||||
goarch:
|
||||
- amd64
|
||||
- wasm
|
||||
archives:
|
||||
-
|
||||
id: fishfightback
|
||||
builds:
|
||||
- fishfightback
|
||||
replacements:
|
||||
386: i386
|
||||
format_overrides:
|
||||
- goos: js
|
||||
format: zip
|
||||
- goos: windows
|
||||
format: zip
|
||||
files:
|
||||
- ./*.md
|
||||
- LICENSE
|
||||
checksum:
|
||||
name_template: 'checksums.txt'
|
|
@ -0,0 +1,12 @@
|
|||
package level
|
||||
|
||||
const (
|
||||
LayerDefault = 0 - iota
|
||||
LayerSea
|
||||
LayerLand
|
||||
LayerBuilding
|
||||
LayerDecoration
|
||||
LayerCreep
|
||||
LayerBullet
|
||||
LayerPlayer
|
||||
)
|
|
@ -0,0 +1,48 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
"os"
|
||||
"os/signal"
|
||||
"syscall"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/game"
|
||||
"code.rocketnine.space/tslocum/fishfightback/world"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
func main() {
|
||||
ebiten.SetWindowTitle("Fish Fight Back")
|
||||
ebiten.SetWindowResizable(true)
|
||||
// ebiten.SetFullscreen(true) // TODO
|
||||
ebiten.SetWindowSize(world.ScreenWidth, world.ScreenHeight)
|
||||
ebiten.SetMaxTPS(144)
|
||||
ebiten.SetRunnableOnUnfocused(true) // Note - this currently does nothing in ebiten
|
||||
ebiten.SetWindowClosingHandled(true)
|
||||
ebiten.SetFPSMode(ebiten.FPSModeVsyncOn)
|
||||
ebiten.SetCursorMode(ebiten.CursorModeHidden)
|
||||
|
||||
g, err := game.NewGame()
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
parseFlags()
|
||||
|
||||
sigc := make(chan os.Signal, 1)
|
||||
signal.Notify(sigc,
|
||||
syscall.SIGINT,
|
||||
syscall.SIGTERM)
|
||||
go func() {
|
||||
<-sigc
|
||||
|
||||
g.Exit()
|
||||
}()
|
||||
|
||||
world.StartGame()
|
||||
|
||||
err = ebiten.RunGame(g)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
package system
|
||||
|
||||
import (
|
||||
"math"
|
||||
|
||||
"code.rocketnine.space/tslocum/fishfightback/component"
|
||||
"code.rocketnine.space/tslocum/fishfightback/world"
|
||||
"code.rocketnine.space/tslocum/gohan"
|
||||
"github.com/hajimehoshi/ebiten/v2"
|
||||
)
|
||||
|
||||
const CameraMoveSpeed = 0.25
|
||||
|
||||
type CameraSystem struct {
|
||||
Weapon *component.Weapon
|
||||
Position *component.Position
|
||||
}
|
||||
|
||||
func NewCameraSystem() *CameraSystem {
|
||||
s := &CameraSystem{}
|
||||
|
||||
return s
|
||||
}
|
||||
|
||||
func (s *CameraSystem) Update(e gohan.Entity) error {
|
||||
if !world.World.GameStarted || world.World.GameOver {
|
||||
return nil
|
||||
}
|
||||
|
||||
world.World.CamMoving = world.World.CamX > 0
|
||||
if world.World.CamMoving {
|
||||
world.World.CamX += CameraMoveSpeed
|
||||
} else {
|
||||
world.SetMessage("GAME OVER\n\nYOU WIN!", math.MaxInt)
|
||||
world.World.GameOver = true
|
||||
}
|
||||
return nil
|
||||
}
|
||||