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d6caa67781
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Propagate entity changes before each system update and draw
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2022-06-13 02:36:37 -07:00 |
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c66dd322f9
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Remove secondary component cache
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2022-06-11 01:05:47 -07:00 |
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193532a951
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Refactor System interface
Systems now specify their components via public fields.
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2022-01-31 20:10:24 -08:00 |
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e08cfe7970
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Print Component name when debugging
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2021-12-11 21:04:15 -08:00 |
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5e7318e6a2
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Optimize removing an Entity from a slice of entities
Avoid creating a new slice.
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2021-12-09 20:21:25 -08:00 |
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3c7785e5e5
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Add World.Preallocate
This function creates and immediately removes the specified number of entities.
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2021-12-09 19:49:51 -08:00 |
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21d6f53dcc
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Rename statistics functions
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2021-12-08 19:47:34 -08:00 |
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62caf1bdd2
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Add additional benchmarks and optimize
Allocate memory less often.
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2021-12-07 19:57:02 -08:00 |
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83c9c1fb0c
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Refactor System
Systems must now specify required and optional components separately.
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2021-12-06 21:03:09 -08:00 |
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039863b55b
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Add World
This enables applications to use multiple instances.
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2021-12-05 17:17:18 -08:00 |
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